local L0_1, L1_1, L2_1, L3_1, L4_1
L0_1 = {}
L0_1.MainID = 22041
L0_1.ActorAlias = "22041"
L1_1 = {}
L1_1.q2204101 = 2204101
L1_1.q2204102 = 2204102
L1_1.q2204103 = 2204103
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 3189
L2_1.alias = "Npc3189"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc20283Data = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 220419902
L3_1.audioEvtName = ""
L3_1.duration = 3
L4_1 = {}
L4_1.dialogID = 220419903
L4_1.audioEvtName = ""
L4_1.duration = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.NarratorTable = L2_1
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 220419901
L3_1.audioEvtName = ""
L3_1.duration = 3
L2_1[1] = L3_1
L1_1.NarratorTable1 = L2_1
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 220419904
L3_1.audioEvtName = ""
L3_1.duration = 3
L2_1[1] = L3_1
L1_1.NarratorTable2 = L2_1
L0_1.Datas = L1_1
return L0_1
